Quarter-mile showdown.
Your vehicle. Up to two computer rivals. One straight strip.
Closest forecast. Same physics.
One tap ranks every other playable car only by its absolute quarter-mile forecast gap. It changes the lineup—not power, grip, launch timing or catch-up.
1984 Kawasaki ZX900-A1 launch series · 0.138 s gap · 2026 Joyride Motorsport Kenney Race body · 0.527 s gap
Inspect any vehicle in 3D before choosing it. Each year and specification has its own performance targets; sources and model details are in the garage.
Same physics. Every lane.
Forecasts run the exact quarter-mile simulator with immediate green-light throttle for every vehicle. Reaction timing and player input are excluded. Rivals receive no hidden boost or catch-up.
Quick race holds your car until green. Reaction challenge puts the launch in your hands.
Line them up.
¼ mile · 402.336 metres · 3 vehicles
Automatic shifts and fixed lanes. Cinematic follows your vehicle from a rear three-quarter angle, sweeping alongside as you approach the finish. A live rival camera appears when the field separates. Choose Whole pack for all lanes or Trackside for the full field; C cycles views. Engine volume changes the player vehicle only; opponents remain silent. Hold the accelerator during the countdown for an immediate launch. Opponents launch at green. Every vehicle uses the same physics. Pause stops every racer; changing the lineup or start mode resets the page-session best. A separate device best is saved for this exact vehicle, quarter-mile physics setup and start rule when browser storage is available.
The cars behind the race
Acceleration and top-speed targets belong to each selected year and specification. Quarter-mile results are simulated, not published road-test times; these cars may finish before reaching their top speed.
1987 Ferrari F40
European launch · 2.9 L twin-turbo V8 · five-speed manual
- Top-speed target
- 324 km/h
- 0–100 km/h target
- 4.1 s
Ferrari historical claims: 351.5 kW at 7,000 rpm, 324 km/h and 0–100 km/h in 4.1 s. Simulation mass is an estimated 1,250 kg running mass; Ferrari's quoted 1,100 kg is not treated as measured running weight. Braking uses an unverified 0.95 g estimate.
Specification source · Acceleration source
Model identity and credits
Pass 105 adds tapered fixed-lamp openings, four-ring recessed returns and curved inner carriers. The 240/220 mm opening widths, 245 mm length, 18 mm chamfers and 30 mm return depths are photographic/form estimates, not factory sections or calibrated measurements. Two cloud exports are byte-identical and the saved-master dimensional scaffold passed; lamp/arch surface continuity, canopy shape and materials remain unfinished WIP. Pass 45 retains the pass-44 closed sill/jamb/dashboard studies while replacing each flat inner-door card with a closed five-section shell and relief, adding dashboard lower-edge ribbons and refining the sill highlight crown. Later European-road-car photographs support the broad exposed sill/tub and sparse-door relationships, while Eurospares diagrams 111 and 118 support door/dashboard/tunnel component relationships; the 1.24 m visible sill length, 52 mm seat clearance, 18 mm inner-door shell, 7 mm relief, 6 mm crown, sections, weave, laminate and mount coordinates remain photographic/form estimates rather than 1987 factory measurements. Pass 47 exposes existing saved-master-checked portrait speedometer and tachometer cameras in the guided tour without changing geometry. Pass 48 adds a separate warning-lamp evidence stop: Ferrari road-car parts 134918 and 134453 support oil-pressure and coolant functions, while their vertical placement is only later-European photographic context, not exact 1987 launch proof. Pass 49 preserves independently named speedometer and tachometer needle roots and adds reusable bounded meter controls for 0–360 km/h and 0–10,000 rpm visual-sweep demonstrations. Pass 51 maps those roots in the practice driving game to explicitly scoped simulated speed and engine RPM with matching units, bounded face ranges and the pass-50 display damping. Pass 54 exposes the already checked wide-gauge camera as an optional live driving view through the generic camera contract. The framing, scale artwork and linear 270-degree sweeps remain source-informed visual estimates; game values are not live vehicle telemetry, sensor calibration, accuracy evidence, measured inertia or an engine-limiter claim. Pass 43 retains two original closed seat shells, continuous pads and cushions, qualified shoulder-pass-through cues and diagram-116-informed rail relationships. Wheel pass 39 retains original raised-rubber Pirelli, P Zero and axle-size text. Headlamp passes 33–41 retain physical-depth assemblies, true apertures, qualified closure surrounds and the full clearance sweep. Main dimensions, wheelbase, tracks and the 1.124 m roof top are checked; other local surfaces, gaps, glazing, lighting and cabin packaging remain estimates. Stable front-steer, four wheel-roll, steering-wheel and main-needle roots preserve browser/driving bindings. No front-cover articulation or accepted authentic stock-road-car/horn sound yet. Browser/device use is not verified on a physical mobile device.
Model by Joyride · original procedural geometry · Joyride original work
Explore this vehicle profile1981 DeLorean DMC-12
U.S. · 2.85 L V6 · five-speed manual
- Top-speed target
- 193 km/h
- 0–96.6 km/h target
- 9.0 s
130 hp SAE net at 5,500 rpm from DMC's technical manual. The 2,700 lb mass, 120 mph top speed and 9.0 s 0–60 mph targets are Car and Driver's July 1981 estimates, not measured test results. Braking uses an unverified 0.8 g estimate.
Specification source · Acceleration source
Model identity and credits
Representative DeLorean DMC-12 exterior. The source does not establish exact year, market, hood revision, cabin or trim, so this is not counted as an exact 1981 U.S.-profile match.
Model by David Sirera · CC BY 3.0
Explore this vehicle profile2009 Ferrari 458 Italia
European launch specification · 4.5 L V8 · seven-speed DCT
- Top-speed target
- 325 km/h
- 0–100 km/h target
- 3.4 s
Ferrari's 2009 launch release quotes over 325 km/h, under 3.4 s to 100 km/h and 32.5 m from 100–0 km/h. The game conservatively uses 325 km/h and 3.4 s. Mass: 1,485 kg kerb with forged wheels and Racing Seats. Power: 570 CV converted to 419.2 kW; the release's inconsistent 425 kW parenthesis is not used. Year denotes launch specification, not a verified model year of the mesh.
Specification source · Acceleration source
Model identity and credits
Ferrari 458 Italia with exact year and market unstated. It is not a Ferrari F430, is never attached to the F430 profile, and is not counted as exact-profile coverage.
Model by vicent091036 · CC BY 4.0
Calibration errors compare the deterministic model with each recorded target, within tolerances of 0.08 s acceleration, 0.500 km/h terminal speed and 0.2 m verified braking. A zero calibration error means the simplified model was tuned to the target; it does not prove real-world accuracy. Power, mass, traction limits, rolling resistance and aerodynamic drag shape the acceleration curve. Cars with documented drivetrain evidence use source-backed ratios, final drive and tyre dimensions for visible game shifts; cars with an evidence gap retain estimated gear bands. Gear changes still do not alter longitudinal force, and detailed torque curves, shift transients, tyre behavior and weather are not simulated. No catch-up boosts are applied. Runs stop after 90 seconds; unfinished cars receive DNF.
Player sound: Related V8 recording · Porsche Cayenne; authentic F40 sound is still in development. Soundholder · Sonniss GameAudioGDC project license. Sound follows game RPM; opponents are silent.
